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1. Loot drones - in Player Features and Ideas Discussion [original thread]
while i would reply . that then you can use a mate to collect lot hopefully he is flying something less tuggish than you are... or fit an after burner.... ( oh yes i had almost forgotten that it would gimp your uber npc fitting of the death , bah ...
- by Ajunta LEE - at 2005.07.09 15:55:00
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2. Player teleportation, ship transport - in Player Features and Ideas Discussion [original thread]
when i started eve things were much slower then now, there was no concord highway, and for a great majority of players in eve there has been no highway at all , pirates, allainces etc.... so basically i am glad that abomination is down, its been...
- by Ajunta LEE - at 2005.07.09 15:27:00
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3. Concepts for combat balance - in Player Features and Ideas Discussion [original thread]
not really a good point at all this test is completely flawed if a BS jumps in an area where there is another ship, the odds for the 2 ships being away from each other of 15 km or less are are 7 time thinner than the odds of the ships being spac...
- by Ajunta LEE - at 2005.07.04 08:43:00
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4. Race related ship classes - in Player Features and Ideas Discussion [original thread]
bonus penalty is same folks you having a bonus is everybody elses having a penalty. if i use gallente ships thats because i like them, i i chose a minmatar character 2 years ago it is because i wnated to play the game as a minmatar for roleplay ...
- by Ajunta LEE - at 2005.07.04 08:05:00
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5. Drone Repairing - in Player Features and Ideas Discussion [original thread]
yes following this i think the guns should be built in , the shield booster and hardener too, everything shouold be built in and we put to junk the module system. wanna repair your drone on the flight fit a module.......i really dont see the prob...
- by Ajunta LEE - at 2005.07.04 07:52:00
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6. Race related ship classes - in Player Features and Ideas Discussion [original thread]
i dontn think there should be a benefit to this. i like the fact people choose their race because of the race background or because of their aesthetical tastes, or for other roleplay purposes should they like to roleplay. if we implement such th...
- by Ajunta LEE - at 2005.07.03 14:24:00
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7. Race bouns, not bonus for ship race? - in Player Features and Ideas Discussion [original thread]
the race is enough of roleplay already. i like the fact everybody can go for what he likes without the ermorse of darn why did i pick up sibiestor and not brutor 2 years ago when it changed nothing now it would be so better if i was a sibiestor. ...
- by Ajunta LEE - at 2005.07.03 14:18:00
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8. Limited high end minerals in all ore - in Player Features and Ideas Discussion [original thread]
i find it nice that the high end mineral economy is totally player controlled. i think the high end minerals are the property of people who take the risk to mine them and haul them, carebears of empire want them but dont want to get them themselv...
- by Ajunta LEE - at 2005.07.03 14:09:00
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9. Introducing the Professional Bounty Hunter! How to make it happen. - in Player Features and Ideas Discussion [original thread]
youa re totally mistaken i am not after a justice system, bounty hunting has nothing to do with moral,justice or anything fair at any elvel. it is people who seek to see other people dead and use their money to make scoudrels do the dirty job inst...
- by Ajunta LEE - at 2005.07.03 14:02:00
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10. powergrid skill - in Player Features and Ideas Discussion [original thread]
ganka fitting is a shame on battle ships, i am happy it can t be so on cruisers i just hope powergrid is nerf on BS too so we are done with 2 years of sniper fitting hegemony. lets balance the game a little again. that was exactly my point you h...
- by Ajunta LEE - at 2005.07.03 13:45:00
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11. powergrid skill - in Player Features and Ideas Discussion [original thread]
well you got it mate you have to use rcu or better RCU tech 2 to make it possible and yet you ahev to lose the reparing stuff thats the deal mate, good firepower crap tanking, good tanking / supprot purpose crap firepower. gotta choose mate. yet ...
- by Ajunta LEE - at 2005.07.03 09:59:00
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12. Long Range Sensor Damper - in Player Features and Ideas Discussion [original thread]
i agree with that. right now and back to the beginning of eve there has been only one valid surprise attack. jump in with the bigesst and less stealthy ship you have packed with target boosters and the heaviest guns, target lock and shoot in 1 sec...
- by Ajunta LEE - at 2005.07.03 09:48:00
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13. Let Shuttles carry a passenger. - in Player Features and Ideas Discussion [original thread]
great we will have load of people inviting you out of good will on they game time to save you the trouble of moving your ass yourself in a shuttle. besides there is noway i trust somebody with my pod how will i make sure he wont eject me at a blo...
- by Ajunta LEE - at 2005.07.03 08:45:00
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14. The EVE Top Ten - in Player Features and Ideas Discussion [original thread]
a bit overkill all these stats we already have best bounties. why not if they are fixed best bounty hunters. i also like the corp stuff with stock exchange some have discussed here. the fame for missions , officers spawn and so on kind of seem...
- by Ajunta LEE - at 2005.07.03 08:41:00
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15. idea of getting skills rid of skills - in Player Features and Ideas Discussion [original thread]
i dunno blind fear i dunno.... if you are right then the problem of the clone is solved. yet what is wrong with destroying its skill tree to reduce the cost of the clones ?
- by Ajunta LEE - at 2005.07.03 08:34:00
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16. Is eve to slow going ? - in Player Features and Ideas Discussion [original thread]
tis your right man use it, any of us can play CS if we want, it is only 2 minutes away. i like the unforgiving death penalty of eve that is what makes the game thrilly. as for new players i think they should be able to buy fast training for say ...
- by Ajunta LEE - at 2005.07.03 08:32:00
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17. powergrid skill - in Player Features and Ideas Discussion [original thread]
bvesides if you have a close look at how powergrid works.... well it is the 2 limit to ship capacities. first slots impossible to tune it then powergrid very small tuning then cpu a lot of tunining. then capacitor recharge rate. then capac...
- by Ajunta LEE - at 2005.07.03 08:17:00
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18. Ammo Dump - in Player Features and Ideas Discussion [original thread]
bring less ammo... if you want more loot. i see only one way to implement that folk they will cut 200 m3 of your cargo and allow only ammo inside and you ll loot with what is left, in most cases ...0 oscar of the most carebearish idea i have see...
- by Ajunta LEE - at 2005.07.03 08:07:00
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19. idea of getting skills rid of skills - in Player Features and Ideas Discussion [original thread]
well the 20 million skill clone is an argument to me why we should eb able to cut skills from our skill tree. i am not speaking about redistributing points i am not speaking about untraining i am speaking about destroying purely and simply som...
- by Ajunta LEE - at 2005.07.03 08:02:00
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20. Introducing the Professional Bounty Hunter! How to make it happen. - in Player Features and Ideas Discussion [original thread]
think the system is not bad ela, very similar to the idea i have posted on several threads tackling this bounty hunting topic. diffences are mainly. more 'cheating tools' for bounty hunter exact location tools, money transactions tracking, gate ...
- by Ajunta LEE - at 2005.07.03 07:50:00
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